![]() What you should be using in game is the Indicated Air Speed (IAS), which is the speed "felt" by the plane, according to the air density in altitude. Moreover, this speed is given in True Air Speed (TAS), which is the speed of the "shadow of the plane" on the ground, without any wind. That is the max speed your plane can achieve in level flight at the indicated height right below the speed. With my Firefly, I will get 90RP from the reward (90%) + 32 (36% of 90RP) bonus from the RP bonus, for a total of 122RP. Exemple: killing a tank gives 100RP and 2000SL. The reward is a modifier which affect the effective amount of RP / SL you will get. I told you, rank does not matter.Įvery action in the game as a fixed amount of Research Point (RP) and Silver Lion (SL) associated to it. A rank 1 at 2.3 BR can meet a rank 3 plane at 2.3 BR. The battle rating is a value to qualify "how good" you plane is, regarding the statistics of the said plane from Gaijin database. ![]() It does not affect the Match Making (MM). The rank of the plane has only two uses: to force you to buy a certain number of plane of the said rank to access the next rank and force you to spend some point in the crew for the "repair level" (Currently as per 1.51, 6 rank X planes to allow the player to research a rank X+1 plane etc. We have on the top the plane "technical" chart, and on the bottom (when mouse-over the plane box) the full chart, with a few more features. So, here are what we are looking for (click to zoom). You don't believe me ? Allow me to demonstrate, let's go for a spin ! (For reader in a hurry, please jump directly to the chapters with a in front of them). The meaning of those categories and numbers, yet seemingly explicit, are sometime more than meet the eyes. The reason behind that is that actually, new and old players are all consulting that chart as an informative chart, but in the end, that little box with number is actually really ambiguous. In this thread, I am going to discuss a really important feature of the game.
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